Marvelous Designer Custom Avatar from 3D-Scan Intro

This is a short Intro to the new tutorial created together with our friends 3D-Humanity.com.

Marvelous Designer Custom Avatar from 3D-Scan Tutorial

You’ll learn how to extract standard Marvelous Designer avatar, wrap it around a 3D-scan and import it back recalculating underlying skeleton and skinning so that the custom avatar represents body shape of real person and preserves all the features of standard avatar like cloth arrangement, pose changing and animation.

WrapX Basics

The tutorial covers the following topics:

  • Pre-alignment
  • Non-rigid registration
  • Subdivision
  • Mesh projection
  • Texture transfer

A scan of a head was kindly provided by Ten24
A basemesh was kindly provided by MakeHuman
Thank you guys!