Wrap 3.4 is Released!

We are very excited to announce a new version of Wrap 3.4 which has improved UI and a lot of new features. The major improvement of this release is the new Brush and BlendWrapping nodes.

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New Nodes

BlendWrapping

provides an example-based wrapping method that reuses pre-existing wrapped meshes to improve the wrapping quality for further models. This node reduces the need for cleanup to a minimum

Brush

provides a variety of brushes for mesh sculpting and cleanup. It is especially handy for fixing mesh artifacts after wrapping

CopyTransform

copies a transformation from one object to another

New Features

  • Copy and paste of nodes
  • Drag and drop of models and images into the node graph
  • Improved node-graph UI
  • Import of control points in 3D format
  • Compatibility with projects made in all the previous versions of Wrap3
  • New base meshes in Wrap gallery. Includes female fullbody, skull, and teeth.

  • Improved gallery which includes project samples and can be extended with extra packs downloaded from our website
  • Support for non-latin characters in file paths
  • Menu of recently opened projects

Find a full change log here

New Tutorials

BlendWrapping Node Tutorial


Brush Node Tutorial


New Base Meshes

The new base meshes were carefully made to be both: anatomically correct and wrapping-friendly.

Skull


Teeth


Female Body


We wrapped each base mesh onto a set of 3D-scans and then averaged them to produce a truly generic shape.